Lets start with the good stuff - the game is beautiful, its fun (when it works), the campaign could be worse and there are always plenty of servers to play on. The number of games I've been able to play without lag, rubber banding and/or getting randomly disconnected for no apparent reason is probably around 5. And no, its not my internet connection, since any other game I play online works fine. Every time I join a server, I spawn without a weapon and need to survive 10-15 seconds without a gun and without sound, until both of those things finally load and I'm able to play, provided I haven't been killed by a spawncamper yet. Sometimes I get random white noise in the middle of the game, which is about 10x louder than the rest of the audio and lasts for about 5 seconds before it goes away, only to reappear at any given point. Battlelog always lags behind the actual game and sometimes I need to wait hours to actually be able to equip an unlocked attachment in Battlelog. The game still has almost as many glitches as it had on launch day. Campaign mode was almost unplayable, since the other characters would randomly stop following me at several points in the game, and I'd need to restart the game to fix it. Even 18 months after the game's release, I still get dropped around corners, behind cover, through walls and even concrete floors, far behind cover. Enemies take 10-15 hits to kill with an assault rifle, but are able to drop me with one or two hits out of a P90. While all the maps are beautiful, there are only few maps that actually work well. Most of them are either a giant clusterfuck of choke points or a camper's paradise. Operation Metro, for example, has 6 main choke points around objective B. The team that starts at objective A almost always wins, since they have the highground advantage.Īlmost every game I've ever played on that map boiled down to the entire team gathering at those choke points, everybody spamming smoke and flashbangs and everyone waiting for the enemy to peek around the corner, in order to waste him. Other maps like Silk Road, Lost Islands or Goldmud Railway are simply an open hunting ground for campers. Usually 90% of the team decides to camp somewhere behind a rock and wait for easy kills, while the other 10% that actually try to play the objective are just running around, getting constantly nailed by snipers. Even more annoying is that being in a vehicle gives players a huge advantage. If you're playing the assault class and you meet an enemy tank, there's literally nothing you can do but run.
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